Creating a marble run is fun for all ages. For those who are younger, they are learning the basics of engineering design. As students get older and learn more about physics, the designs will get more elaborate.
Marble runs can be made out of anything which makes it a great repurposing activity for students to create the best run they can with materials at hand.
This activity card will take a couple of class periods depending on which activities the teacher decides to use with the students.
- Understand simple physics.
- Be able to create a marble run.
- Be able to test theories on whether or not the run will work.
- Be able to test theories on which run will be the fastest.
- Be able to test theories on if the run will be exactly one minute or the time teacher decides on.
- Scientific Theory: Scientific theory is based on careful examination of facts.
- Physics: Physics is the scientific study of forces such as heat, light, sound, pressure, and gravity.
- Test: To test is to try out something.
- See Accommodations Page and Charts on the 21things4students.net site in the Teacher Resources.
- Teacher will explain the concept of physics and gravity to the students.
- Students will play the Marble Run game on the computer learning how to build with different bricks.
Note: The activity could end here, with the students only playing the online game. You can also extend the activity so that your students create their own Marble Run with repurposed materials.
- Students will work in small groups and brainstorm their marble run design. Have the students draw the design first on paper.
- The run should be designed so that the marble falls appropriately beginning to end.
- Depending on the level of students you have in your classroom, the design could be such that the marble has to reach the destination in one minute no more no less.
- Students will take their collected materials and build their design.
- Students will test their designs.
- Students will test each other's designs.
- Check for understanding
- Create a rubric that matches the objectives.(e.g. works in exactly one minute, falls appropriately, creativity)
Make IT! Innovative Designer
4a. Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
4c. Students develop, test and refine prototypes as part of a cyclical design process.
4d. Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
MITECS: Michigan adopted the "ISTE Standards for Students" called MITECS (Michigan Integrated Technology Competencies for Students) in 2018.
Device and Resources
CONTENT AREA RESOURCES
- Creating the marble run is artistic and adds art to STEM.
- This activity can be used when teaching gravity.
- This activity can be used to teach basic engineering and physics.
This task card was created by Melissa White, 21 Things Project Manager, REMC Association of Michigan, February 2018.