Q8 Nobody Likes a Bully
While you are messaging with your friend, another friend sends you a message and asks a question that makes you uncomfortable. What should you do? How would you handle that?
In this Quest, you will learn the importance of being a responsible digital citizen and take action by creating a project to show other students some of the dangers and tips you have learned about.
I Can Statements
- be safe on the Internet
- be a good digital citizen
- create an online poster about Internet Safety
Digital citizen: A digital citizen is one who uses the internet regularly and effectively.
Podcast: A podcast is a digital audio file made available on the Internet for downloading to a computer or portable media player.
Screencast: A screencast is a digital recording of computer screen output, also known as a video screen capture.
Play the interactive Quizlet Game: Direct Link
1. Review what you have learned about Cyber Safety.
- Review Stage 1 - Tips to Help Stop Cyberbullying
- Review Stage 2 - What Kids Can Do (stopbullying.gov)
- Review the video from Quest 1 -Online Safety Tips
- Review the Ten Rules of Netiquette
2. Select one of the following topics covered in Cyber Safety and create a project that you can show other students:
- The themes of Cyber Safety
- How to stop or prevent Cyberbullying
3. Your project should demonstrate your knowledge. Use tools of your choice to create a photo story, podcast, screencast, tip sheet, or online poster to share with others.
Some free tools for your project:
Completing this Quest
Save your project to your File Space, submit your file to your teacher, and share it with others it might help.
Bonus Optional: Create multiple posters, one for each category.
Check off this Quest on the 21t4s roadmap
Proceed to the next Quest – Actions Can Hurt or Help
Competencies & Standards
MITECS Michigan Integrated Technology Competencies for Students, and
2. Digital Citizen
b. Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices
c. Demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property