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Classroom Resources

Dash the RobotMaking in Action: Dash and DotAbout
Dash Robot is a STEM learning robot beloved by kids and teachers around the world. Dash is smart enough to respond to voices and sounds and Dash can dance and sing, which makes for a fun and interactive learning experience for kids. Dash will help kids learn, laugh, and grow. 

Dot Creativity Kit is designed for adventure, fun and learning at an affordable price, the kit combines Do-it-Yourself projects with a quirky green robot and 100’s of self-guided coding challenges. 

Appropriate for Grades: 1 - 5

Making the Argument: Dash and DotAdding Value by Adding Dash and Dot
Wonder Workshop’s comprehensive curricular resources enable teachers to help students practice computational thinking and develop 21st-century skills with Dash, Dot, and Cue robots. Lesson plans are designed to meet CSTA, ISTE-S, and Common Core State Standards, and are aligned to Code.org’s Computer Science Fundamentals courses and Computer Science Discovery series.

Classroom Maker Resources: Dash and DotAdditional Resources
Dash and Dot are manufactured by Wonder Workshop.  The company offers free apps for creative coding adventures with their robots. 

With Wonder, programming concepts become tangible and intuitive. Kids create traceable paths of code, which help them see and understand what their robot will do—as well as when and why—in a way that traditional code cannot. With Wondersoftware, kids can also program the robot to do multiple tasks in parallel. It’s an expressive, powerful, and fun tool for robots.

Blockly is a drag-and-drop visual programming tool that introduces kids to
fundamental programming concepts including Sequencing, Loops, Sensors + Events, Functions, Variables, and Conditionals through creative problem-solving.

Path introduces kids to sequences, events, and sensors through its simple draw, drag, and drop interface. Plan, program, and execute an adventure for Dash while learning fundamental concepts of computational thinking.

Go shows kids the basic controls on Dash + Dot. This app is a portal to online
content and activities.

Xylo introduces kids to programming through music and play. Start off by
composing a musical phrase, and learn the following concepts while Dash performs Sequencing, Loops, Sensors & Events, Functions, Variables, and Conditionals.

With the Cue app, kids can program their robot and experience Cue’s unique
personalities. Solve challenges or write your own programs with languages
designed for beginning and advanced coders.

For additional assistance with Dash and Dot or to try-before-you-buy, please contact your local REMC.
 

CLASSROOM MAKERS CONTACTS

John Phillips
Project Manager
269.471.7725 x1101
Ann Smart
Project Manager
517.265.1964

UPCOMING EVENTS

  • 23 Jun
    • Classroom Maker Summit 8:30 AM to 3:30 PM
      Classroom Maker Summit
      Date: Jun 23
      Time: 8:30 AM to 3:30 PM
      Location: Muskegon Area ISD Career Tech Center, 200 Harvey Street, Muskegon MI 49442
      Cost: Free
      Calendar: Classroom Makers

      REGISTRATION

      The Classroom Maker Summit focuses on educators, specifically Michigan classroom teachers, interested in learning more about maker-centered education, STEM, and project based learning tools and trends, gain valuable resources and connect with maker-minded educators. Staying true to the spirit of the Classroom Makers project the day will offer plenty of firsthand opportunities.  If you are interested in the maker movement and looking for ways to infuse hands-on learning into your classroom then attend the 2020 Classroom Maker Summit. 5 SCECHs.

  • 24 Jun
    • Creator Summit 8:00 AM to 4:30 PM
      Creator Summit
      Date: Jun 24 - Jun 25
      Time: 8:00 AM to 4:30 PM
      Location: Lakeshore Fab Lab, 221 S. Quarterline Rd, Muskegon MI 49442
      Cost: Free
      Calendar: Classroom Makers

      REGISTRATION

      The first annual Creator Summit is for those interested in making, maker-centered learning, STEM / STEAM education, and educators utilizing project based learning. The Creator Summit will be a hands-on immersive event where attendees will work on personal or group chosen projects. During project creation participants will also be interacting with subject specific creative experts to expand their knowledge, increase connections, and experience project-based learning development. 15 SCECHs pending.