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Classroom Resources

Makey MakeyMaking in Action: Makey MakeyAbout
Makey Makey is an electronic invention tool and toy that allows users to connect everyday objects to computer programs. The Makey Makey allows you to take everyday objects and combine them with the internet. Using the alligator clips attached to any conductive material you can control the keyboard of your computer, such as the space bar, arrow keys and left click of the mouse.

Appropriate for Grades: PreK - 12

Making the Argument: Makey MakeyAdding Value by Adding Makey Makey
With a focus on real-world problem solving and the skills our society needs for a complex future, Makey Makey represents a means to help learners become inventors and makers of their world using technological/ engineering design practices and processes. Makey Makey supports current trends in education—Integrative STEM Education, problem-solving and project-based learning, and 21st Century Skills --and enables learners to prepare for work at the frontier. 

The Makey Makey gives both teachers and students the opportunity to learn from each other in an environment that fosters risk-taking and collaboration. Success is not measured by a single correct answer or technique but rather from the actions of making mistakes and trying different solutions to the tasks at hand. 

Classroom Makers Resources: Makey MakeyAdditional Resources
The Educator Guide covers why use Makey Makey in the classroom at various grade levels along with a troubleshooting tips.

Seven Makey Makey lesson plans for using Makey Makey

Five lessons plans for using Legos and Makey Makey.

An easy to follow way to use Scratch and Makey Makey to make computer games.

Wouldn’t it be cool to use your pencil drawing as a remote control? Here you can learn how to use Makey Makey and Scratch to move a  sprite with a drawing you’ve made.

Would you like to create an interactive space in your library, school or indeed any public space? This recipe shows you how to use Makey Makey and Soundplant to change your familiar environment into an interactive playground.

Makey Makey Quickstart Guide starts out easy with a banana piano. Then create game controllers, invent musical instruments, make voting machines, and light up paper circuits.

Making things with Makey Makey

For additional assistance with Makey Makey or to try-before-you-buy, please contact your local REMC.

CLASSROOM MAKERS CONTACTS

John Phillips
Project Manager
269.471.7725 x1101
Ann Smart
Project Manager
517.265.1964

UPCOMING EVENTS

  • 23 Jun
    • Classroom Maker Summit 8:30 AM to 3:30 PM
      Classroom Maker Summit
      Date: Jun 23
      Time: 8:30 AM to 3:30 PM
      Location: Muskegon Area ISD Career Tech Center, 200 Harvey Street, Muskegon MI 49442
      Cost: Free
      Calendar: Classroom Makers

      REGISTRATION

      The Classroom Maker Summit focuses on educators, specifically Michigan classroom teachers, interested in learning more about maker-centered education, STEM, and project based learning tools and trends, gain valuable resources and connect with maker-minded educators. Staying true to the spirit of the Classroom Makers project the day will offer plenty of firsthand opportunities.  If you are interested in the maker movement and looking for ways to infuse hands-on learning into your classroom then attend the 2020 Classroom Maker Summit. 5 SCECHs.

  • 24 Jun
    • Creator Summit 8:00 AM to 4:30 PM
      Creator Summit
      Date: Jun 24 - Jun 25
      Time: 8:00 AM to 4:30 PM
      Location: Lakeshore Fab Lab, 221 S. Quarterline Rd, Muskegon MI 49442
      Cost: Free
      Calendar: Classroom Makers

      REGISTRATION

      The first annual Creator Summit is for those interested in making, maker-centered learning, STEM / STEAM education, and educators utilizing project based learning. The Creator Summit will be a hands-on immersive event where attendees will work on personal or group chosen projects. During project creation participants will also be interacting with subject specific creative experts to expand their knowledge, increase connections, and experience project-based learning development. 15 SCECHs pending.