Grade 2

Dashing Through the Code

Computational Thinker

Overview‚Äč

Students will use knowledge of coding to code through various holiday programs from Code.org and Google. 

Learning Objectives

Students will:

  • Know about coding and programming.

  • Be able to choose a holiday code program.

  • Be able to use the Blockly code to program the game.

Vocabulary

Vocabulary Words:

  1. Computer science: Computer science is using computers to solve problems and create new technology.

  2. Persistence: Persistence is trying again, and again, and again.

  3. Algorithm: An algorithm is a list of steps that you can follow to finish a task.

  4. Program: A program is an algorithm that has been coded into something that can be run by a machine.

Pre-planning

To prepare for this lesson:

Accommodations

See Accommodations Page and Charts on the 21things4students.net site in the Teacher Resources. 

Steps

Directions for this activity:

  1. The teacher will say to students, “Today, you are going to be computer programmers!”

  2. Show either Brainpop video to introduce coding.

    1. 2nd and 3rd grades, or code beginners

    2. 4th and 5th grades or more mature coders

  3. Review vocabulary. What is programming? What is an algorithm?

Assessment Options

Different options for assessing the students:

MITECS Competencies & ISTE STANDARDS

MITECS: Michigan adopted the "ISTE Standards for Students" called MITECS (Michigan Integrated Technology Competencies for Students) in 2018.

Computational Thinker
5a, Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.
5d. Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

Devices and Resources

Device: PC, Chromebook, Mac, iPad 

Browser: Chrome, Safari, Firefox, Edge, ALL

Websites:
BrainPop 2/3 Computer Programming video

BrainPop 4/5 Computer Programming video

Grinch Hour of Code

SantaTracker CodeBoogie

SantaTracker CodeLab

CONTENT AREA RESOURCES

ELA

Use boxes on a maze to create a story that Ozobot runs through.

Math

Create a math problem. Add or subtract a number at each stop.

Science

Create a path for states of matter in the boxes provided.

Social Studies

Create a timeline of a famous person.

CREDITS
This task card was created by Courtney Conley, Utica Schools, December 2018.