Grade 3

Kahoot

Empowered Learner

Overview‚Äč

Kahoot! is a free tool for using technology to administer quizzes, discussions or surveys. It is a game based classroom response system played by the whole class in real time. Multiple-choice questions are projected on the screen. Students answer the questions with their smartphone, tablet or computer. These can be made or selected from premade games.

Learning Objectives

Students will:

  • Be able to respond to Kahoot created questions.
  • Be able to use their smartphone, tablet or computer.
  • Be able to see their results immediately.

Vocabulary

Vocabulary Words:

  1. Response: A response is a verbal or written answer.

Pre-planning

To prepare for this lesson:

  • Create an account at Kahoot

  • The teacher creates a set of questions and answers on any topic.

    • Select New K! (Purple) in the upper right corner.
    • Select Quiz.
    • Create a Title.
    • Add a description.
    • Add image. This can be your own or from provided photos
    • Click OK Go.
  • Type out question.
     
  • Fill in blanks with answers. Place a checkmark next to the correct answer.
     
  • Click Save when questions are completed.
     
  • Newly created Kahoot can be edited, played, shared or previewed.
     
  • When ready to play click the play button and select how you want the class to play: Classic or Team mode.
     
  • A game pin will be provided for students to enter.
     
  • Student players log on to https://kahoot.it/ and enter the code.
     
  • Watch the Kahoot video tutorial
     
  • Watch how to play Kahoot

     

Accommodations

See Accommodations Page and Charts on the 21things4students.net site in the Teacher Resources. 

Steps

To prepare for this lesson:

  1. The teacher creates a quiz for the students and gives them the game pin. 
  2. Students log onto https:kahoot.it and type in the game pin to play.
  3. They type in their name or nickname.
  4. The teacher will start the game.
  5. Questions show on the screen and students answer by selecting the color shape symbol that corresponds to the answer.
  6. Students can see their points and who is in the lead.

Warning! Produces great excitement in the classroom!

Assessment Options

Different options for assessing the students:

  • Observations
  • Check for understanding
  • Kahoot is a quick way to assess what students know or may need help with.

MITECS COMPETENCIES & ISTE STANDARDS

MITECS: Michigan adopted the "ISTE Standards for Students" called MITECS (Michigan Integrated Technology Competencies for Students) in 2018.

Empowered Learner
1a. Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.
1b. Students build networks and customize their learning environments in ways that support the learning process.
1c. Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
1d. Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.

Devices and Resources

Device: PC, Chromebook, Mac, iPad

Browser: Chrome, Safari, Firefox, Edge, ALL

Apps. Extensions, Add-ons

Websites:
Kahoot

Kahoot Video Tutorial

Kahoot How To Play Video Tutorial

CONTENT AREA RESOURCES

ELA

Questions can be created in this content area.

Math

Questions can be created in this content area.

Science

Questions can be created in this content area.

Social Studies

Questions can be created in this content area.

Credits
This task card was created by Julie Hoehing, Lake Shore Public Schools, April 2018.